This is a Budget Naya control deck using mostly instants and sorceries to control the game until you can cast Rith, the Awakener to take control of the game via Rith’s triggered combat ability. There are other abilities in this deck that create tokens, but Rith’s ability to create hordes of saprolings by itself can be very inevitable and allow you to close out games.

There usually isn’t much a spell slinging naya deck can do when it comes to raw card advantage, so I added a Sunforger package that can offer a type of virtual card advantage, giving you access to several different types of removal which can be used at instant speed. Sunforger also gives us access to Boros Charm, which can serve a number of needs to protect Rith or give it double strike.




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